﻿using Asmodat.Abbreviate;
using Asmodat.Extensions.Collections.Generic;
using Asmodat.Extensions.Objects;
using Asmodat.IO;
using Asmodat.Types;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace Asmodat_ELM
{
    public partial class Form1 : Form
    {

        private enum SelectModes
        {
            All = 0,
            Changes = 1,
            Selected = 2
        }

        private SelectModes SelectMode = SelectModes.All;

        private void TRBtnSelectAll_CheckedChanged(object sender, EventArgs e)
        {
            if (TRBtnSelectAll.Checked) SelectMode = SelectModes.All;
            this.SaveState_FileManager();
        }

        private void TRBtnSelectChange_CheckedChanged(object sender, EventArgs e)
        {
            if (TRBtnSelectChange.Checked) SelectMode = SelectModes.Changes;
            this.SaveState_FileManager();
        }

        private void TRBtnSelectSelected_CheckedChanged(object sender, EventArgs e)
        {
            if (TRBtnSelectSelected.Checked) SelectMode = SelectModes.Selected;
            this.SaveState_FileManager();
        }


    }
}
